Friday, November 22, 2013

Golf Terminology for Professionals and Students

Golf Terminology for Professionals and Students 
Golf terminology can be confusing. Terms like "laying it off," "hitting it fat," "chili dipping," "coming off the ball," need explanation. There is also a jargon for ball flight. A left to right shot is a fade, slice, shank, draw, hook and duck hook and the last three of these apply only if you’re a lefty.
 
At NYCGA we´re trying to simplify things for new and old students alike, so golf pro Anthony Colonna has revised and clarified the major terms associated with learning the game of golf.

All references are written to equally accommodate left and right-handed golfers.
Ambidextral Prose:  Writings pertaining equally to the right-hand and left-hand side.

The wording used in this text is simplified. "Forward" is towards the target, and starting from forward of the ball. "Backward" is away from the target, and starting from behind the ball. "Outside" the target line is the side towards the front of the body. "Inside" the target line is the direction towards the rear of the body. For example, "outside" the target line for a right-handed golfer indicates the right side of the target line. "Outside" the target line for a left-handed golfer indicates the left side of the target line.

NYCGA recommends reading "target line," "launch line" and "nine basic ball flights" first to better understand golf terminology as we use it here.

The target line is the intended line of ball flight determined during the pre-shot routine.

The launch line is the direction the ball flight starts just after impact. The general rule is the target line is the intended line of flight, and the launch line is the actual line of flight.

The nine basic ball flights listed include combinations of direction and curvature.

Direction has three possibilities, outside, inside or straight down the target line. Curvature also has three possibilities, inside, outside or straight down the launch line. Multiplying three directions by three curvatures encompasses the nine basic ball flights.

Advanced players incorporate high, mid and low trajectories when working on their golf swing. Multiplying the three trajectory possibilities with the nine basic ball flights encompasses the twenty-seven advanced ball flights.

The expert players include distance to the twenty-seven ball flights equation. An adequate amount of club head speed is required to hit all twenty-seven ball flights, so experts multiply three distance possibilities of one half, three quarters and full swings. Multiplying the three different distances with the twenty-seven advanced ball flights gives the total number of ball flights available to experts.

NINE BASIC BALL FLIGHTS: Direction and curvature.
 
 
STRAIGHT SHOT: Also known as a square shot and square to square to square. When the launch line of the ball flight starts straight down the target line without curvature.

PULL (STRAIGHT): When the launch line is inside the target line without curvature.

PUSH (STRAIGHT): When the launch line is outside the target line without curvature.

FADE: When the ball curves slightly outside the launch line.

DRAW: When the ball curves slightly inside the launch line.

PULL (FADE/SLICE): The most common shot in golf. Pull is when the launch line is inside the target line. Fade/Slice indicates the amount of curvature outside the launch line.

PULL (DRAW/HOOK): Pull is when the launch line is inside the target line. Draw/Hook indicates the amount of curvature inside the launch line.

PUSH (FADE/SLICE): Push is when the launch line is outside the target line. Fade/Slice indicates the amount of curvature outside the launch line.

PUSH (DRAW/HOOK): Push is when the launch line is outside the target line. Draw/Hook indicates the amount of curvature inside the launch line.


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ACCELERATION: The increasing speed of the clubhead from the beginning of the downswing through impact.

ADDRESS POSITION: The set position of the set-up. When a player is positioned in a ready to swing stance and grounds the club, except in a hazard when the player may not ground the club.

ALIGNMENT: The set-up position of the ball, club and body in relation to the target line.

ANGLE OF APPROACH: The angle formed by the descending arc of the clubhead relative to the ground.

ANGULAR MOMENTUM: See; Conservation of angular momentum (COAM).

APPROACH SHOT: Any shot using a pitch or full swing with the intent to land on the green.

ARC: See; Swing arc.

BACKSWING: The first motion of the golf swing when the club and body turns away from the target to the transition position.

BACKSPIN: See; Spin.

BALANCE: Steadiness at address and stability through the swing.

BALL FLIGHT: The distance, trajectory, direction and curvature of a golf ball. When describing ball flight it should be mentioned in the order of; distance, trajectory, direction then curvature. Example: A full high pull slice or a three quarter low push hook.

BALL MARK: The bruising indentation a golf ball makes landing on the green.

BALL POSITION: Refers to the position of the golf ball in relation to the golfer at address, which varies depending on the club selection, the type of lie and intended shot.

BIRDS NEST LIE: When the ball is resting on a tight lie surrounded by rough.

BLADED SHOT: Also known as a skulled or bellied shot. When the bottom leading edge of the clubface impacts near or just below the balls equator.

BOUNCE: Measured by degrees, the amount the leading edge is off the ground relative to the bottommost protruding part of the beveled sole. degrees vary from zero degrees (leading edge flush to the ground) to thirty degrees (leading edge about a quarter inch off the ground). The angle formed by a line perpendicular to the shaft of the club and a line parallel to the sole or bottommost of the clubhead. Along with the width and shape of the sole, bounce determines the extent to which a club will dig into or bounce off the ground.

BREAK: The amount of curvature a ball rolls on a green. The distance to the side of one’s line that the ball will roll due to the slope of the green.

BUMP AND RUN: A greenside shot hit with low trajectory into a hill, rough or fairway deflecting then rolling onto the green.

BUNKER: A sand based hollow forming a hazard. Also known as a sand trap. Less common is a grass bunker which is not a hazard.

CARRY AND ROLL: The total distance a ball travels from the point of impact to landing. Roll is the total distance from the point of carry (landing) to where the ball comes to rest (lie).

CASTING: Early un-cocking (release) of the wrists during the downswing.
CENTRIFUGAL FORCE: A natural effect induced by gravitational force and release of the stored energy created in the backswing that draws the clubhead and arms extended away from a rotating body during the follow-through.

CHICKEN WING: Also known as a flying elbow. When the back elbow points towards the horizon in the backswing or when the forward elbow points towards the horizon in the follow-through.

CHIP SHOT: A short greenside shot generally executed with low trajectory intending less carry and more roll.

CHOKE DOWN: To place the hands slightly lower on the grip of the club.

CLOSED TO OPEN: When the clubface starts square at address, closes in the backswing, squares at impact and opens in the follow-through.

CLUBFACE: Also known as the face. Part of the clubhead that makes contact with the ball (impact). When the bottom leading edge of the clubface is perpendicular to the target line the face is square, (facing down the target line). The clubface surface area’s outer portion is the toe, the inner portion is the heel and the center is the sweet spot.

CLUBFACE (CLOSED): When the toe of the clubhead is forward of the heel pointing the face inside the target line, path or arc.

CLUBFACE (OPEN): When the heel of the clubhead is forward of the toe pointing the face outside the target line, path or arc.

CLUBFACE (SQUARE): See; Square to square.

CLUBHEAD: The part of the golf club that makes contact with the ball (clubface), cuts into or bounces off the ground (sole) and attaches to the shaft (hosel).

COIL: The circular turning of the body in the backswing when the upper body turns more than the lower, creating stored power to uncoil forward.

COMPRESSION: The measurement of resilience of a golf ball at impact and the amount the ball compresses at impact. Lower compression for lower speeds and softer feel.

CONSERVATION OF ANGULAR MOMENTUM (COAM): Adopted from the Law of Physics, storing kinetic energy until the last moment before impact by maintaining the angle of the club shaft and forward arm formed when the wrists cock. During the downswing, holding this angle until the point of release of this (angular momentum or power angle) when the hands are in front of the body and the shaft is parallel to the ground then fully releasing forward through impact.

CROSS HANDED: A popular putting grip where the forward hand is below the back hand.

CROSSING THE LINE: When the shaft points outside parallel of the target line during the transition position.

CURVATURE: See; Spin. The amount of horizontal and vertical arc a ball travels off the launch line and launch angle.

CUT SHOT: See; Fade.

DEAD HANDS: A passive use of the hands by reducing the amount of wrist cock and release. This technique is performed mainly for the short game.

DECELERATION: The decreasing of clubhead speed during the downswing.

DELAYED HIT: See; Conservation of angular momentum (COAM).

DELOFTING: A set-up and impact position of the face angle when the top of the clubface folds forward nearer the leading bottom edge, delofting the angle of the clubface towards the horizon more than its design.

DIVOT: The loose piece of turf dug out by the clubhead during the swing and the hole that it created.

DOUGHNUT EFFECT: When the outer edge of the hole is raised higher than the surrounding outer perimeter. Golfers walk in close proximity of the hole constantly compressing the outer perimeter leaving the grass just around the hole to grow. Plus, when a golfer pulls out a flag stick haphazardly the top edge of the hole is pulled upwards accentuating the doughnut effect.

DOUBLE-CROSS: A miss hit, when in an attempt to launch or curve the ball in a particular direction, proceed to hit the exact opposite shot.

DOWNSWING: The first portion of the forward swing that starts from the transition position ending at the point of ascent in the impact area.

DRAW: When the ball curves slightly inside the launch line.

EARLY HIT: See; Casting.

EXPLOSION SHOT: A full acceleration shot to displace more than usual amounts of sand during a bunker shot.

EXTENSION: When the arms extend in the backswing (forward arm) and forward swing (back arm).

FACE: See; Clubface.

FADE: Also known as a cut shot. When the ball curves slightly outside the launch line.

FAT SHOT: A miss hit, also known as a chunk shot. When the leading edge of the clubhead descends into the ground behind the ball allowing turf between the clubface and ball during impact reducing and deflecting the ball flight.

FESCUE: A hardy and high growing grass used to border and define fairways in temperate climates.

FINISHED POSITION: The end of every forward swing from putter to driver.

FINISHED POSITION (INVERTED C): When the mid section of the golfers body is more forward than the feet and head curving the spine creating a inverted C finish verses maintaining a straight spine angle throughout the swing, including the finished position.

FITTED CLUBS: Specifications of golf clubs to properly fit a particular golfer. Including but not limited to; club length, lie angle, shaft flex, loft angle, and weight.

FLANGE: See; Clubhead. The protruding beveled part of the bottom back of the clubhead.

FLAT: See; Laid off.

FLIER: Also known as a hot shot. When foreign substances, usually grass blades from the rough, reduces friction at impact which reduces spin resulting in a more penetrating ball flight and increasing the carry and roll.

FLOP SHOT: A pitch or full swing performed with full acceleration with a fully open clubface. Lofting abruptly high, descending near vertical, landing softly with little roll.

FLUFFY LIE: An almost too perfect lie in the rough, usually implying the possibility of hitting too under the ball.

FOLLOW-THROUGH: The portion of the forward swing between the impact and finished positions.

FORWARD SWING: The entire portion of the swing after the transition position to the finished position.
FRIED EGG LIE:
A hemispherical pit created by the impact of a golf ball’s explosive descent into the sand with the ball remaining submerged in the center.

FULL SWING: When a golfer has the greatest amount of backswing, clubhead speed and finished position with the ability to consistently repeat.

GRAIN: The direction grass blades grow. An important factor in reading the balls roll through the green influenced towards the direction the grain lays.

GRIP (CLUB): The handle of the golf club located at the butt end where the hands are placed.

GRIP (HANDS): The position and pressure of the hands on the golf club’s handle from address to the finished position.

GRIP (CLOSED FACE): Also known as a strong grip. When the top of the hands over rotate backward on the grip causing the clubface to point inside the target line, imparting side spin which causes curvature inside the launch line.

GRIP (INTERLOCK): Crossing the forward hand index finger with the back hand pinky locking the hands together.

GRIP (OPEN FACE): Also known as a weak grip. When the top of the hands over rotate forward on the grip causing the clubface to point outside the target line, imparting side spin which causes curvature outside the launch line.

GRIP (OVERLAP): Resting the back hand pinky on top of the forward hand index finger area unifying the hands.

GRIP (REVERSE OVERLAP): A putting grip when the forward hand index finger overlaps downwards across the fingers of the back hand.

GRIP (SQUARE): Also known as a neutral, natural, and proper grip. When a golfer places the hands on the grip in the same position as when they hang freely without tension or manipulation.

GRIP (TEN FINGER): Also known as the baseball grip. Both hands butted holding the club with all fingers on the grip handle with the hands acting more independently.

GROOVES: The scored lines on a clubface that grab the ball at impact producing spin. Also known as; V-grooves, U-grooves and square grooves.

GROUND: The intentional placement of the sole of the clubhead on the ground surface behind the ball in a ready position or addressed position to swing.

HALF PITCH SWING: See: Pitch swing

HEEL SHOT: A missed shot when a ball impacts near the inside of the clubface between the hosel and center of the clubface.

HIGH/LOW SIDE: Also known as pro/amateur side. The side of the cup the golf ball is missed or holed. High side is a positive term implying the side in which to enter or miss the hole. Verses the implied negative, missing on the low side.

HINGE: See; Wrist cock.

HOLE-IN-ONE: Striking a golf ball from the tee into the hole in a single stroke.

HOOD: See; Delofting

HOOK: When the ball curves significantly inside the launch line.

HOOK (DUCK OR SNAP): When the ball curves sharply inside the launch line with a very low trajectory caused by the clubface excessively closed relative to the path.

HOSEL: See; Clubhead. The inside part of the clubhead connected to the heel into which the shaft is inserted, fitted and secured. Also the point of impact of a shank.

IMPACT: The dynamic moment the clubhead transfers energy to the ball while in contact, firing enough energy to alter the shape of the golf ball into an oval shape and catapult it hundreds of yards.

INSIDE OUT: When the swing path of the clubhead is inside the target line on the downswing and is then outside the target line in the follow-through.

INSIDE SQUARE INSIDE: Also known as inside to inside and square to square. Refers to the desired square swing path of the clubhead in relation to the target line. When the swing path of the clubhead is inside the target line on the downswing, square at impact, then inside the target line in the follow-through.

INTENDED LINE OF FLIGHT: See; Target line.

LAG: See; Conservation of angular momentum (COAM)

LAID OFF: Also known as lay off or flat. Flattening the swing plane more towards the horizon relative to the shaft angle ( lie angle) formed in a proper address position.

LATE HIT: See; Conservation of angular momentum (COAM)
 
LATERAL MOVEMENT:
Also known as lateral shift. The forward momentum produced by the attempt to transfer weight from the backside towards the forward side during the forward swing.

LAUNCH ANGLE: The initial ball flight trajectory angle of the ball relative to the ground.

LAUNCH LINE(OF FLIGHT): The initial flight direction of the golf ball and the angle formed relative to the target line.

LIE: The balls position at rest.

LIE ANGLE: The angle made by the shaft and bottom leading edge of the clubhead.

LINE OF FLIGHT: See; Launch line of flight.

LOB SHOT: A greenside short shot with high loft and minimal roll.

LOFT (ANGLE): The trajectory angle of the clubface and intended flight angle of the ball flight. Industry average face angles vary from six degrees (putters and drivers) to sixty degrees (lob wedges).

LONG IRONS: Consisting of the 1,2,3, & 4 irons. They are longer in length, lighter in weight, smaller head and sweet spot. The face angles more towards the horizon designed to launch lower and fly further.

LOOKING UP: When topping or whiffing this false expression implies the head raised during impact. The actual flaw usually is a breach of the torso angle. See; Torso angle.

LOOP (INSIDE & OUTSIDE): Curvature of the arc the clubhead travels in the downswing relative to the backswing. When the plane of the downswing is under or flatter than the backswing plane it’s an inside loop. When the plane of the downswing is over or steeper than the backswing its an outside loop. Also a known slang to caddies for eighteen holes.

MID IRONS: Consisting of the 5,6,7, & 8 irons. They are mid length, mid weight, mid head and sweet spot size. The face angles are in the mid loft angle range.

MISS HIT: A golf shot that misses the sweet spot (center) of the clubhead or hit’s the sweet spot but the distance, direction, trajectory or curvature of the ball flight was unintentional. Type of miss shots include; toe, heel, fat, thin, skull, top, pop-up, scuff, shank, push, pull, short, long, flier, riser, double-cross, whiff, even too good.

NEUTRAL GRIP: See; Grip (square).

ON PLANE: See; Swing plane.

ONE PIECE TAKEAWAY: See; Takeaway.

OPEN TO CLOSED: When the clubface starts square at address, opens in the backswing, squares at impact and closes in the follow-through.

OUTSIDE IN: When the swing path of the clubhead is outside the target line on the downswing then inside the target line in the follow-through.

OVER SWING: A counterproductive effort to exaggerate an aspect of the basic golf swing beyond the golfers ability to repeat.

OVER THE TOP: See; Outside in.

PACE: Speed of the swing, greens and of playing golf.

PASSED PARALLEL: When the shaft passes parallel of the ground during the transition position.

PATH: The direction of the clubhead before, during and after impact relative to the target line, inside square inside, inside out and outside in.

PENDULUM STROKE: Best described like a grandfather clock. A free swinging stroke derived from a fixed pivot point atop, swinging back and forth below.

PITCH MARK: See; Ball mark and plugged lie. Any ball mark, through the green.

PITCH SWING: Any shot between a chip shot and a full swing. Mainly described as a quarter, half and three quarter swing with any club. The fractions represent the length and speed of the pitch swing relative to a full swing.

PIVOT: The rotation and weight shift of the body in the backswing and predominantly mentioned for the forward swing.

PLANE: See; Swing plane.

PLUGGED LIE: A ball embedded in its own pitch mark or point of carry.

PLUMB BOB: Used as a putting aid by holding the putter handle lightly between the fingers promoting the putter to act as a free weight suspending as a reference line that is perpendicular to the ground used as an instrument to determine the high terrain verses the low terrain by one eyeing the same edge side of the hanging putter shaft in line with the ball and hole, that line of sight generally rests on the high side.

POP-UP: Also known as a sky-ball. A miss hit, when the bottom of the ball makes contact with the top leading edge or top side of the clubhead resulting in a nearly straight vertical high shot with less distance.

POSTURE POSITION: The spine angle during the address, backswing and forward swing. Proper spine angle should be virtually straight from tail bone to the cervical vertebrae from set-up through impact.

POT BUNKER: A deep face bunker usually requiring an abrupt high lofted recovery shot.

PRE-SHOT ROUTINE: The process prior to the swing to determine the type shot, what club to select, and determine a target line to properly begin the set-up position.

PULL (DRAW/HOOK): Pull is when the launch line is inside the target line. Draw/Hook indicates the amount of curvature inside the launch line.

PULL (FADE/SLICE): The most common shot in golf. Pull is when the launch line is inside the target line. Fade/Slice indicates the amount of curvature outside the launch line.

PULL (STRAIGHT): When the launch line is inside the target line without curvature.

PUSH (FADE/SLICE): Push is when the launch line is outside the target line. Fade/Slice indicates the amount of curvature outside the launch line.

PUSH (DRAW/HOOK): Push is when the launch line is outside the target line. Draw/Hook indicates the amount of curvature inside the launch line.

PUSH (STRAIGHT): When the launch line is outside the target line without curvature.

QUARTER PITCH SWING: See; Pitch swing.

READ: The method of determining the direction and speed to putt a ball into the hole. Reading a green is an art in itself considering all the variables that influence the roll of the putt including: The type of grass bent verses a grainier grass like Bermuda , the length of the grass which influences speed, undulations deflecting the direction, firm or soft greens, dry or wet greens and wind.

RELEASE: Releasing the stored power created in the backswing at impact and follow-through referring to uncoiling and the release of angular momentum.

REVERSE PIVOT: Also known as reverse weight shift. When any part of the body moves in the opposite direction of the rotation and weight shift during the backswing and during the uncoiling and transfer of weight in the forward swing.

RHYTHM: When there is a well-set, well-formed, peaceful unity of the mind and body during the golf swing able to symmetrically repeat.

RISER: Also known as a balloon shot. When a shot has significant backspin causing the ball to act as an airfoil as it travels forward in the air. The air pressure above the ball is less than the air pressure below the ball, causing the ball to rise. If a golf ball is hit into a strong headwind, the spin causes the ball to rise more.

SCRAMBLE: The act of recovering from wayward shots on a given hole. Also known as a fun format in friendly and competitive golf when the team all hit their tee shot, then choose the best shot and each hit from that spot until the ball is holed.

SCUFF: A miss hit, hitting a putt fat.

SET-UP: The process of positioning the ball, club and body in a ready position to swing.

SHANK: A miss hit, also known as hosel shot or hosel rocket. When a ball impacts the rounded hosel of the clubhead deflecting the ball in any direction. The most common deflection is off the hosel onto the clubface resulting in a double hit ricochet severely outside the target line with low trajectory with severe reverberation at impact.

SHORT GAME: The integral part and most preformed shot in golf. The short game area consists of any shot performed from (generally) inside one hundred yards to the center of the green. Type shots demanded in the short game include: Putting, chipping, Bump and runs, quarter, half and three quarter pitches, bunker shots, Flop shots and imaginative shots.

SHORT IRONS: Consisting of the nine iron, pitching wedge, gap wedge, sand wedge and lob wedge. They are shortest in length, heaviest in weight, have the largest heads, greater sweet spots and highest loft angles.

SKULL: See; Bladed.

SLICE: Most common ball flight in golf. When the ball curves significantly outside the launch line.

SOLE: The bottommost protruding beveled part of the club head. To sole the club is also known as grounding the club, the final step in the set-up procedure that initiates the address position.
 
SPIN (BACK/TOP): Vertical spin is created by a descending (backspin) or ascending (topspin) angle of approach at impact. The amount of spin depends on the amount of the angle of approach, compression and friction at impact. Backspin curves the ball flight upwards and landing more steeply with traction. Topspin curves the ball downward and landing with forward roll.

SPIN (SIDE): Horizontal spin is created at impact by an open clubface (fade) or a closed clubface (draw) relative to the path. The amount of spin depends on the amount the face angle is open or closed and the amount of compression and friction during impact. Sidespin curves the ball flight to the side and lands farther towards the same direction. Also known as ground slice and ground hook.

SPINE ANGLE: See; Posture position.

SPOT: The process of marking the exact position of the ball on a green before touching it by placing a small and noticeable flat coin like item directly behind the ball directly opposite of the hole. Spot also means when a playing partner advances forward to act as a forecaddie.

SPOT AIMING: Used as a aid in better visualizing a target line by finding a spot, blemish or distinguishing mark within a pace or two directly forward of the ball and on the imaginary target line.

SQUARE: A popular term in golf borrowed from geometry meaning perpendicular, right angles, T-square or ninety degrees.

SQUARE TO SQUARE: When the clubface remains square relative to the target line, path, and arc from downswing to follow-through.

STANCE: Refers to the feet placements in the set-up and address positions.

STANCE (CLOSED): When the toe line is pointing outside of parallel to the target line.

STANCE (OPEN): When the toe line is pointing inside parallel to the target line.

STEER: The counterproductive attempt to control the balls direction.

STRAIGHT SHOT: Also known as a square shot and square to square to square. When the ball flight‘s launch line is straight down the target line without curvature.

STROKE: When forward motion of the club has begun with the intent to strike the golf ball.

STRONG GRIP: See; Grip (closed face).

SWAYING: Excessive lateral weight shift or lateral movement in the backswing or forward swing.

SWEET SPOT: Also known as center of gravity. The elusive goal of every golfer is to strike the ball on the clubheads sweet spot found directly in the middle of the clubface. When achieved emits a distinctive percussion pitch and feel of no resistance, torque or reverberation.

SWING: See; Stroke

SWING ARC: The complete path of the club head in the backswing and forward swing.

SWING PLANE: The angle the club swings during the backswing and forward swing. The tilt varies club to club termed flat, on plane and upright swing planes.

TAKEAWAY: The early motion of the backswing including the start or trigger.

TAKEAWAY (INSIDE): The early motion of the backswing drawing the clubhead abruptly inside the target line.

TAKEAWAY (ONE PIECE): A fundamental portion of the backswing consisting of the wrists cocking, arms extending and the shoulders turning away from the target in unison.

TAKEAWAY (OUTSIDE): The early motion of the backswing lifting the club abruptly outside the target line.

TARGET LINE: Also known as intended line of flight. An essential part of every shot in golf from the shortest putt to the longest drive. The target line dissects the playing field into to halves, the inside grid (the golfers side) and the outside grid. The target line is established during the pre-shot routine dictated by the balls lie. The target line is an imaginary line starting from behind the ball continuing through the distant target.

TEMPO: Not to be confused with timing. Tempo is the speed of the backswing, forward swing and their harmonious relationship. Most golf swings take between 1.5 to 2.5 seconds from takeaway to finish.

TEXAS WEDGE: An approach shot performed with a putter from well off the surface of the green.

THIN: A miss hit, when the bottom leading edge of the clubface impacts below the equator (underbelly) of the golf ball.

THREE QUARTER SWING: See; Pitch swing.
THROUGH THE GREEN: The whole area of the course except; the teeing ground, putting green and hazards.

TIGHT LIE: Also known as hard pan. When the ball rests on little or no grass.

TIMING: Also known as sequential motion. When the various parts of the body, feet, legs, hips, torso, shoulders, arms, hands and club all work in a connected series of events producing a dynamical and synchronized performance of motion.

TIMING (OFF): When a swing lacks sequential motion, performing a disconnected series of events in the swing.

TOE LINE: The line the tip of the toes form parallel to the target line ensuring a square set-up.

TOED SHOT: A miss hit that impacts outside the sweet spot in the toe region of the clubface.

TOPPED SHOT: A miss hit, when the leading edge of the club impacts anywhere above the equator of the golf ball pushing the ball into the ground forward resulting in a short bounce or rolling ground-ball.

TORSO ANGLE: See; Posture position.

TOUCH: The ability to feel the nuances of aim and distance control around the green with a degree of relaxation, tempo and confidence.

TRAJECTORY: The angle of ascent of a golf balls flight, low, mid (true) and high.

TRANSITION: The point after the top of the backswing and before the downswing. The paused position between backswing and downswing.

TRAP POSITION: When the hands and weight are placed forward at address through impact without backswing weight shift.

UNCOCK: See; Conservation of angular momentum.

UNCOIL: The body release in the forward swing of the stored power created by the coiling in the backswing, led by the lower body.

UPRIGHT: Also known as steep. When the shaft points more towards the sky during the backswing or forward swing creating a more vertical swing plane relative to the shaft angle (lie angle) of a proper set-up.
VISUALIZATION:
Also known as mental picture. Performed before and during a particular shot, the ability to fully utilize the pre-shot routine and draw a complete mental picture of an intended shot.

WAGGLE: An act performed at set-up moments prior to the address position when the golfer in a attempt to remain relaxed and rhythmic moves the clubhead with the wrists and arms back and forth over or behind the ball.

WEAK GRIP: See; Grip (open face).

WHIFF: A miss hit, also known as an air shot. When in an attempt to hit the ball the clubhead misses the ball.

WRIST COCK: Also known as wrist hinge. The bending or flexing of the wrists in the backswing as a lever and create conservation of angular momentum.

WRIST COCK (CLOSED): Also known as bowed wrist cock and bowed hinge. A palmar-flexion. When the wrists bend laterally with the forward outer wrist bowed promoting a more flatter swing plane and a more closed clubface.

WRIST COCK (EARLY/LATE): Also known as early/late hinge. When the wrists cock early or late in the takeaway position.

WRIST COCK (OPEN): Also known as a cupped wrist cock and cupped hinge. A dorsi-flexion. When the wrists bend laterally with the forward outer wrist cupped promoting an upright swing plane and open face.

WRIST COCK (SQUARE): Also known as on plane wrist cock. A radial-flexion. When the wrists bend laterally towards the thumb with the forward wrist flat.

YIPS: During the short game most commonly when putting the golfer twitches during impact resulting in uncontrollable miss hits.

More Golf Terminology

Ace - More commonly known as a "hole-in-one," this occurs when a player hits his/her very first shot from the tee into the hole.
 
Addressing the ball - When a player prepares to take a stroke.
 
Approach shot - A shot hit onto the putting green.
 
Apron - The grass bordering the green, also known as the fringe.
 
Away - The player that is farthest from the hole.
 
Back nine - The last nine holes on an 18-hole course, also called "in."
 
Back door - When a ball rolls around the hole, then falls into it from the back side.
 
Backspin - Spin put on the ball that helps it stop after it lands.  The highest-lofted clubs put more backspin on the shot
.
Bent grass - A fine textured grass used on the green, tees and fairways.
 
Best Ball - A team competition using the best player's score on each hole.  For example, on the ninth hole, if Player 1 gets a four, and Player 2 gets a three, the best ball score for the team on the first hole would be three.
 
Birdie - A score of one under par.
 
Bite - When a shot stops quickly due to the backspin on the ball.  The more backspin a shot has, the more likely it is to bite.
 
Blind shot - When the spot to where a player wants to hit the ball is not visible when he/she takes his/her shot.
 
Bogey - A score of one over par.
 
Break of green - Hills, slopes and contours on the surface of the putting green that mark the ball curve.
 
Buried lie - A ball imbedded in the sand, making the shot more difficult to hit.
 
Caddie - A person who carries a player's golf equipment and assists with club selection and playing strategy.
 
Callaway Stream - A scoring method used to handicap players who do not have an established handicap.  This is normally used in one-day golf outings.
 
Carry - The distance a ball must go in the air before touching the ground.
 
Casual water - A temporary collection of water, such as a puddle, that is not part of any water hazard.
 
Chip shot - A short, low shot to the green.
 
Choke down - When the club is held closer to where the grip and shaft meet.
 
Closed clubface - When the clubface is aligned left of a player's target.
 
Clubface - The part of the club that is used to strike the ball.
 
Course rating - A rating system that assigns each course a number based on its difficulty.
 
Cup - The actual hole on the putting green, 4 1/4 inches in diameter.
 
Cut shot - A shot that goes from right to left.
 
Divot - A piece of sod often taken when taking a stroke.
 
Dogleg - A hole that curves left or right.
 
Dormie - In match play, this occurs when a player/team is as many holes ahead as there are holes left to play.
 
Double bogey - A score of two over par.
 
Double eagle - A score of three under par.
 
Down - The number of holes a player is behind his/her opponent.
 
Draw - A shot that curves slightly from left to right.
 
Driver - A popular term for the one-wood.
 
Dub - A poorly-hit shot.
 
Duck hook - A low shot that starts left of the target and goes further left.
 
Duffer - A player with poor golf skills.
 
Eagle - A score of two under par.
 
Embedded ball - A ball buried in soft ground, usually in a bunker.
 
Fade - A shot that curves sligtly from left to right.
 
Fat shot - When the club hits the ground before the ball, usually making a poor shot.
 
Feral - A plastic fitting where the clubhead meets the shaft.
 
Flange - The bottom (sole) of the club.
 
Follow-through - The part of the swing from the point of impact with the ball to the finish.
 
"Fore!" - A word that is usually shouted out by the player whose shot is headed towards other people.
 
Forecaddie - A person assigned by a tournament committee to help spot where the golf balls land for players in a tournament.
 
Foursome - A group of four players playing a round of golf together.
 
Fried egg - A lie in the sand trap where the ball is embedded in its own impact mark.
 
Front nine - The first nine holes on an 18-hole course, also called "out."
 
Grain - The direction the grass grows or lies on the green.  The grain usually affects the amount a ball breaks or curves when putting.
 
Greens fee - The rate that is paid for a round of golf.
 
Grip - The part of the shaft covered with rubber or leather where the club is held.
 
Gross score - The score a player has before his/her handicap is deducted.
 
Ground under repair - A marked area of the course where work is being done.
 
Grounding the club - When the sole of a club touches the ground while addressing the ball.
 
Halved/Halving a hole - In match play, this occurs when both players get the same score on the same hole.  For example, if both players get a score of four on the first hole, they have halved Hole 1.
 
Handicap - A number representing a player's ability in relation to par, used to equalize players with different abilities in a competition.
 
Hazard - Any bunker or body of water on a golf course.
 
Heel - The area of the clubhead near the neck or shaft of the club.
 
Heeled shot - When the club hits the ball near the heel of the club.
 
Hole - Either one unit of a golf course, or a round receptacle 4 1/4 inches in diameter and at least 4 inches deep in the green.
 
Hole high - A shot that lies even with the hiole but to either side.
 
Hole-out - When a player completes the hole by putting his/her ball into the cup.
 
Honor - The privilege of hitting first from the tee.  Usually given to the player with the lowest score on the last hole; it can also be determined by a coin toss for the first hole.
 
Hook - A shot that curves from right to left.
 
Hosel - The part of the clubhead where the shaft goes into the clubhead, also referred to as the neck.
 
Insert - A piece of material in the face of a wood head, to improve the durability of the face from the impact between the ball and the club.
 
Inside-to-outside swing path - Used in reference to the target line.  When the club travels left of the target line before impact and right of the target line after impact, you will hit a shot that starts to the right of your target.
 
Lag putt - When a golfer attempts a long putt close to the hole.
 
Lie - The position of the ball on the ground.  Also the angle of the shaft with the ground when the club is soled correctly.
 
Links - A seaside course.
 
Lip - The edge (rim) of the hole or bunker.
 
LPGA - Ladies Professional Golf Association.
 
Loft - The angle of the clubface in relation to the ground.  More loft results in a higher, shorter shot; less loft results in a lower, longer shot.
 
Making the turn - The point during a round of golf when a group has just finished the first nine holes and is yet to start the second nine holes.
 
Mashie - An old term for the 5-iron.
 
Match play - A competition between two teams or individuals by hole, where the winner is the one with the lowest score on the most holes.
 
Medalist - The player with the lowest score for a qualifying round in a match play tournament.
 
Medal play/Stroke play - A competition or tournament where the player with the lowest number of strokes for a predetermined number of holes (usually 9 or 18) is the winner.
 
Mulligan - A common but illegal practice where a player hits a second ball because he/she didn't like his/her first shot, then selects the better of the two shots.
 
Nassau - A method for scoring a match, with one point awarded for winning the front nine, one point awarded for winning the back nine, and one point awarded for winning the total eighteen.
 
Neck - The area where the shaft meets the clubhead.
 
Net score - A player's score after his/her handicap is deducted.  For example, if a player's handicap is 20, and he/she has a score of 95, the player would have a net score, or adjusted score, of 75.
 
Niblick - An old term for the 9-iron.
 
Open Tournament - A tournament where both amateurs and professionals can compete against each other; The U.S. Open and British Open are examples of such tournaments.
 
Outside-to-inside swing path - The opposite of an inside-to-outside swing path, when a player hits a shot that starts left of the target.
 
Par - A standard for scoring excellence based on the length of a hole.  Short holes are usually assigned a par number of three, while the longest holes get a par number of five.
 
Penalty stroke - A stroke added to the player's score as outlined in the rules.  A player doesn't actually take a stroke in a penalty stroke.
 
Pin high - A shot that lies even with the hole, but to the side; also referred to as hole high.
 
Pitch shot - A short shot hit to the green, with a high trajectory, that rolls very little upon landing on the green.
 
PGA - The Professional Golfers Association.
 
Playing through - A group of players passing a slower group of players with permission.
 
Plugged lie - When the ball is imbedded in its own impact mark.
 
Posture - The position a golfer puts his/her body in when addressing the ball.
 
Pot bunker - A small, deep bunker.
 
Provisional ball - An additional ball hit when a player thinks his/her original ball could be lost or out-of-bounds.
 
Pulled shot - A shot that travels straight, but straight left of the target.
 
Punch shot - A low, short shot hit with less than a full swing.
 
Pushed shot - A shot that travels straight, but straight right of the target.
 
Royal and Ancient Golf Club of St. Andrews, Scotland - The governing body, or association, of the game of golf in Europe.
 
Sand trap - Another name for bunker.
 
Scramble - When a golfer has to show exceptional short game skills to make up for the other poor shots on the course.  For example, a golfer would say that he/she "had to scramble to get a par."  Also, any golf tournament or event where each player hits his/her tee shot.  The team selects the best tee shot, and each player hits his/her next shot from that point.  This procedure continues until the ball is holed-out.
 
Scratch player - A highly-skilled player whose score averages at or below par, and who has a handicap of zero.
 
Seniors Tour - A tour of professional golfers aged 50 and older that compete in weekly golf tournaments.
 
Set-up - The position a golfer's body is in when he/she prepares to make a stroke; more commonly known as the address.
 
Shaft - The long, narrow part of the club that connects the clubhead and grip.
 
Shank - When the ball goes into the neck (hosel) of the club, making the ball go either way right or left of the target.
 
Skying - Hitting the ball higher or shorter than intended.
 
Slice - A shot that curves from left to right.
 
Slope rating - A number used to compare the difficulty of courses and calculate a player's handicap.
 
Sole - The bottom of the club.
 
Sole plate - A plate, usually metal, located on the bottom of a wood.
 
Spoon - An old term for the 3-wood.
 
Stance - The position of the feet when addressing the ball.
 
Stroke - A complete swing the golfer makes, regardless of whether or not the ball was hit.
 
Summer rules - When golfers follow the regular rules of the game, stating that no golfer can improve the lie of his/her ball, except in certain situations.
 
Sweet spot - The location of the club where you should hit the ball.
 
Swing arc - The circle a player's body and club when swinging.
 
Swing plane - The angle of the circular motion the club makes in relation to the ground when swinging.
 
Tee markers - Markers used to designate the starting point on each hole.
 
Toed shot - A shot hit off the toe of the golf club.
 
Topped shot - A shot that does not get up into the air because the club hits the top of the ball.
 
Under-clubbing - Using a club that will not hit the ball far enough to reach your intended target.
 
Up - In match play, the number of holes a team or individual is ahead of an opponent.
 
Up and Down - Holing-out in two strokes when off the green.  Allowing one stroke to get the ball onto the green, and one putt to get the ball into the hole.
 
USGA - United States Golf Association, the governing body of golf in the United States.
 
Waggle - Movement of the club or body before making a golf swing; it helps to reduce the tension in the swing.
 
Whiff - A stroke where the golfer swings and misses the golf ball.
 
Winter rules - When a golf course is not in adequate playing condition, therefore allowing players to improve the lie of their ball before each shot.

A Glossary of Golf Terminology

Address
The position assumed by a golfer when preparing to make a stroke; a player is deemed to have "addressed the ball" only when, having taken his stance, he "grounds his club" (except in a hazard, where grounding the club is not allowed).
Approach Shot
BaffyA shot played to the green from the fairway or rough.
Back Nine
The last nine holes (nos 10 - 18) on a standard 18-hole golf course; sometimes referred to as the 'back side' or the 'inward nine'.
Baffy
Also known as a baffing spoon: an old club, with a wooden head and, traditionally, a hickory shaft, which was used as a fairway wood, ie for playing shots off the fairway. The nearest modern equivalent is a 4-wood.
Birdie
A score of one less than the par for a hole.
Bogey
Formerly the score expected of a reasonably good golfer at a hole (and said to have been named after the mythical 'Colonel Bogey'); it now refers to a score of one over the par for a hole.
Brassie
Brassie (or Brassey)
An archaic term for a wooden-headed club with a brass sole-plate, equivalent to the modern 2-wood.
Bunker (US: sand-trap)
a greenside bunkerA bunker is a hazard which consists of an area of ground, often a hollow, from which the turf or soil has been excavated and replaced with sand, or the like.
Bunkers are often employed by course designers to enhance the difficulty of a hole and are usually positioned so as to 'punish' a wayward shot. A 'greenside bunker' is one located adjacent to the green, usually to the side or rear of the green, and often has a steep face on the greenward side. A 'fairway bunker' may be located alongside, or even within, a fairway, with the intention of posing a challenge to the golfer: the good golfer may be capable of hitting a shot that will carry beyond the bunker, while the less proficient golfer may choose to lay up short of the hazard, which lies in wait for those who make the wrong decision or execute a poor stroke. When the bunker runs across the fairway, it is often known as a 'cross bunker' (a description of its position, not its temperament).
In the course diagram, there are bunkers around the 1st and 3rd greens and a fairway bunker alongside the 3rd fairway.
Caddy (or caddie)
Someone employed to carry the golfer's bag of clubs. Caddies frequently have detailed knowledge of their local course and may provide advice and assistance on such matters as: the distance to the hole; the best club to use; the line of putt on the greens. Under the Rules of Golf, a golfer's caddy is the only person from whom the golfer may seek advice during the playing of a round.
Casual Water
A temporary (and visible) accumulation of water on the course (but not in a water hazard). Under the rules, a player is allowed to take relief from casual water, without penalty, by lifting his ball and dropping it (or placing it if on the green) clear of the casual water.
Chip
A chip shot is one in which the ball flies a relative short distance through the air on a low trajectory and then rolls a greater distance along the ground. Typically, a chip shot is played from very close to the green, either from the fairway or from light rough that fringes the green, with the intention that the ball should stay in the air only as long as is needed to reach the putting surface, before it then rolls on towards the hole. The chip shot is usually attempted only when there is no obstruction on the path of the ball, unlike the pitch shot, which is used if the ball must clear an obstruction such as a greenside bunker.
Cleek
Cleek
An old club, originally any iron-headed club but later referring to a driving iron, equivalent to the modern 1- or 2-iron.
Club face
The striking surface of the club head.
Committee
In relation to competitions, "Committee" refers to the committee that is in charge of the competition; otherwise, it refers to the committee that is responsible for the course.
Course
The course is the entire area within which play is permitted and includes teeing grounds, fairways, rough and greens.
Dead
A ball that lies so close to the hole that it is almost certain to be holed at the next stroke is said to be 'dead'. To 'lay the ball dead' is to execute a shot that places the ball in such a position.
Divot
A piece of turf removed by the clubhead as it strikes the ball. Professional golfers deliberately take a divot when they execute a shot with the intention of imparting backspin to the ball. Amateurs are more likely to take a divot by accident, usually as a result of a poorly-executed shot.
Golf etiquette requires a golfer to repair any divot holes that he makes, so as to leave the course in reasonable condition for other players: a player whose ball comes to rest in a divot hole is not allowed to take relief and must play the ball as it lies.
Dog-leg
A hole that changes direction abruptly at some point between tee and green.
In the course diagram, the 1st hole is a dog-leg when played off the back tees (the blue and white rectangles), but not from the ladies' (red) tee.
Dormie
A situation arising in matchplay when one player (or team) cannot lose because he is leading by as many holes as there are left to play.
Draw
The opposite of a fade: a shot in which, for a right-handed player, the ball is made to curve to the left in a controlled manner (as distinct from a hook, which is uncontrolled and unintended).
Drive
The initial shot from the teeing ground of a long (usually par 4 or 5) hole.
Driver
A club, formerly wooden-headed but now more usually made of a modern composite material, with a small amount of loft and specifically designed for long-range shots off the teeing ground.
Fade
The opposite of a draw: a shot in which, for a right-handed player, the ball is made to curve to the right in a controlled manner (as distinct from a slice, which is uncontrolled and unintended).
Fairway
That part of the playing area of a hole, between tee and green, which is kept close-mown.
In the course diagram, the fairways are the green areas on which are marked the hole numbers.
Fore!
driving off the teeA warning shouted to other players (or spectators) if there is a risk that they may be struck by a wayward ball. It is considered extremely poor etiquette to play a shot if there are players ahead who are still within range of the shot. But if the leading group is playing much slower than the following group, good etiquette demands that the leading group stand aside and 'wave through' the following group, rather than hold up the faster players.
Front Nine
The first nine holes (nos 1 - 9) on a standard 18-hole golf course; sometimes referred to as the 'outward nine'.
Green (or Putting Green)
A specially-prepared area surrounding the hole and on which the grass is kept very short, to enable strokes to be played with a special club,
the putter.
In the course diagram, the greens are shown in bright green.
Gutty
The 'gutty' was a golf ball made of gutta percha, a substance derived from the latex of various trees indigenous to Malaya. The gutta percha golf ball was introduced in 1848 and was the dominant type of golf ball until the early 1900s, when it was replaced by the Haskell ball, which, with its core of tightly-wound rubber, was the forerunner of the modern golf ball.
Handicap
A player's handicap reflects the extent to which his ability is inferior to that of a scratch player and is expressed as a number of strokes: the poorer the player, the higher his handicap. Properly calculated, handicaps allow players of different abilities to compete on fair terms.
 
In strokeplay, a player's handicap is deducted from his gross score for a round, the result being his 'net' score.
In matchplay, the differing abilities of the two players are equalised by the stronger giving the weaker player a number of strokes, as determined by the difference in their handicaps; where these strokes can be utilised is determined by the difficulty rating of the holes on the course — eg if a player with a handicap of 12 competes against a player with a handicap of 19, the latter will receive an extra stroke at each of the seven most difficult holes on the course. It is the responsibility of the Committee to publish a table listing the order of difficulty of the holes. It is usual for the order to alternate between the front and back nines (thus, if the hole rated 1, the most difficult, is on the front nine, that rated 2 will be on the back nine, and so on).
Hazard
Any area of the course designated as such by the Committee. Hazards are either bunkers or water hazards, the latter being subject to their own special rules.
Hole
As a verb, the word describes the action of striking the ball into the hole (noun). As a noun, it refers to either the 4¼-inch diameter cup sunk into the putting surface and into which the ball is to be played, or to the entire playing area between tee and green. In the latter case, it may be prefixed by a description, eg the 16th hole, the water hole, the dog-leg hole. A full-sized golf course consists of 18 holes.
Honour
The right to play first off the tee. At the first hole, the honour is often determined by a toin coss; thereafter the honour goes to the player who won the last hole (or who had the honour at that hole if the hole was shared).
Hook
The opposite of a slice: a shot in which, for a right-handed player, the ball curves strongly to the left in an uncontrolled manner (as distinct from the controlled draw).
Interlocking grip
Interlocking Grip
A way of gripping a golf club in which the little finger of one hand is intertwined with the index of the other hand, the theory being that this encourages the two hands to behave as a single unit; this grip is the next most popular after the overlapping grip.
Iron
A club with a metal, blade-shaped head, as distinct from a 'wood'. Irons are usually numbered from 1 to 9, the loft of the club increasing with the number. Thus, the lower loft of a 1-iron allows the ball to be hit low and far, hence this is often known as a 'driving' iron; by contrast, the greater loft of the 9-iron increases the elevation of the shot while greatly reducing the distance. Pitching and sand wedges, which have still greater loft, are also classed as 'irons'.
The terms 'long iron' (nos 1 to 4), 'mid iron' (5 to 8) and 'short iron' (9 and wedges) reflect the distances achievable with these clubs.
Jigger
Jigger
An old club with a narrow, lofted iron head, used for approach shots and chipping. Also known as a pitching niblick, or lofting iron.
Links
A links golf courseThe term originally applied to areas of wasteland alongside the coast, usually consisting of old sand dunes overgrown with grass and other vegetation. As many of the earliest golf courses were built on such areas, the term came to be applied to such courses, and, by extension, to all golf courses.
Links courses in the strict sense are characterised by an exposed, windswept coastal location, an almost total absence of trees (though often plentiful bushes), and a topography of undulating mounds or dunes. By tradition, The Open Championship is only ever competed for on links courses.
Loft
The angle of deviation of the club face from the vertical. A 1-wood (or driver) typically has a loft of 10° or less, a 1-iron has a loft of around 18°, while some wedges have a loft of 60° or more. Increased loft has the effect of encouraging higher elevation on the shot at the expense of distance.
A 'lofted' shot is one that is played with the deliberate intention of gaining elevation, usually either to clear an obstruction or to minimise the extent to which the ball rolls on after hitting the ground.
Mashie Mashie
An old club, equivalent to the modern 5- or 6-iron.
Mashie-Niblick
A more lofted club, equivalent to the modern 7-iron.
Matchplay
At one time the commonest format for a game of golf, the result is determined on a hole-by-hole basis, the winner being the player who wins the most holes.
A matchplay contest is decided as soon as one player has won more holes than there are left to be played, the result being given in such a form as "3 and 2" (ie 3 holes up, with 2 to play).
Medal Play
Now by far the commonest format for golf tournaments, the result is decided on the basis of the number of strokes accumulated over the entire round, as adjusted by players' handicaps. Medal play (also known as strokeplay) and matchplay require different tactical approaches and are played under somewhat different rules.
Niblick
Niblick
An old club with a heavy iron head, roughly equivalent to the modern 9-iron or wedges; it was used for pitching and bunker shots.
Out of Bounds
"Out of Bounds" is ground on which play is prohibited. In its wider sense, this applies to anywhere outside the boundaries of the course, but the Committee can designate any area to be "out of bounds", provided that the area is marked as such. A player whose ball goes out of bounds incurs a penalty of one stroke and must play another ball from the same spot (ie stroke and distance applies).
Overlapping grip
Overlapping Grip
A way of gripping a golf club in which the little finger of one hand rests between the middle and index fingers of the other hand; this is the most popular grip among both amateurs and professionals.
The overlapping grip is sometimes known as the Vardon grip, after Harry Vardon, who popularised it.
Par
Par for a hole is the score that a scratch golfer should make. Par is determined by distance, not by difficulty, and includes an allowance of two putting strokes. Thus a short hole, where the green is reachable from the tee, will be given a par of 3, while a long hole, on which the green can normally be reached only with a drive and two further shots, will have a par of 5. Most golf courses have a mix of holes of par 3, 4 and 5, the overall par for the course being usually between 70 and 72.
Penalty
A penalty is incurred for any breach of the Rules of Golf. Minor infractions incur a penalty of one stroke, which is to say that the player must add one stroke to his overall score (in strokeplay) or to his score for the hole (in matchplay). More serious breaches incur a penalty of two strokes (strokeplay) or loss of the hole (matchplay). In tournament play, the most serious offences result in disqualification.
Pitch
A lofted shot, usually played as an approach shot to the green. Unlike a chip shot, in which the ball has a low trajectory and rolls for some distance after landing, the pitch shot has a high trajectory and the ball rolls little, if at all, after landing. A pitch shot is often played with backspin, which has the effect that the ball stops dead on landing, or even rolls backwards. A pitch shot is often the only option when a hazard such as a bunker lies between the ball and the green.
Pivot
Rotation of the player's body during the golf swing.
Pro
Short for 'professional', which encompasses all those who earn an income from golf, whether as players, coaches, writers, or whatever.
In Wodehouse, "the pro" invariably refers to someone attached to a local club and who earns his livelihood by giving private lessons and selling and repairing golf equipment, rather than to a professional golfer in the modern sense, as one who makes a (usually far more handsome) living from playing in professional tournaments.
Putt
A stroke played on the green, with the intention of striking the ball into, or close to, the hole.
Putter
A club specifically designed for putting strokes and employed almost exclusively on, or in close proximity to, the putting surface.
Rough
deep roughThat part of the playing area of the course outside the tees, fairways and greens. In the vicinity of the greens and alongside the fairways, the vegetation in the rough is usually kept trimmed, but not mown ('light rough'); elsewhere, the natural vegetation will often be allowed to grow unchecked.
In the course diagram, the light rough is shown in dark green; the areas shown in pale green are deeper rough.
Round
A round of golf consists of 18 holes, played consecutively. While a round usually commences at the first hole and continues until the 18th has been completed, it is not unusual, on congested courses, for some players to start at the 10th hole, playing holes 1 - 9 after 10 - 18.
Scratch
A zero handicap. Hence, a scratch golfer is one who plays off a zero handicap. The very best golfers have 'plus' handicaps, which require them to add strokes to their score, to give a net score.
Short Game
That part of the game which is played on and in the vicinity of the green; the term is used as shorthand to encompass short-range shots, usually not involving a full swing, such as pitching, chipping, putting, and greenside bunker shots.
Slice
The opposite of a hook: a shot in which, for a right-handed player, the ball curves strongly to the right in an uncontrolled manner (as distinct from the controlled fade).
Spoon
An old name for a fairway wood, equivalent to the modern 3-wood.
Stance
A player has "taken a stance" when he has placed his feet in position for making a stroke.
Stroke
Under the Rules of Golf, a 'stroke' is the action of bring the club forward with the intention of striking the ball. The term is also used in reference to the number of shots that a player has taken (or is deemed, by penalty, to have taken).
Stroke-and-Distance
In some circumstances (as, for example, when his ball has been struck out of bounds or cannot be found), a player is required to play another shot from the same position as the previous one, while also incurring a penalty of one stroke. Note that the penalty stroke is in addition to the original stroke so that, for example, a player who strikes his tee shot out of bounds and, by rule, is required to play again from the tee will be playing his third shot.
A player can opt to accept this same penalty (known as 'stroke and distance') at any time, if he considers that this is the best option available to him, given the position in which his ball lies.
Strokeplay
See Medal Play.
Stymie
Originally, this referred to a situation that arose in matchplay when a player whose ball was on the green could not play directly at the hole because his line was blocked by another player's ball: the rules pertaining to matchplay did not allow the opponent's ball to be lifted (as they did for strokeplay) but nor did they impose any penalty if the player's ball struck his opponent's.
In 1952, the rules governing matchplay were changed and the stymie was abolished. A player whose ball is on the green and who is laid a stymie can now (as he previously could in strokeplay) require his opponent to lift his ball; however, as a hangover from the pre-1952 rules, he incurs no penalty if he makes a putt and his ball strikes his opponent's. In stroke-play, when both balls are on the green prior to the putt, a player whose ball strikes his opponent's incurs a penalty of two strokes.
'Stymie' is now used in reference to any situation in which a player's approach to the green is blocked, as, for example, by a tree.
Takeaway
The initial part of the golf swing, when the clubhead is moved back from the ball.
Tee (also Tee Box)
The tee is the area, usually slightly elevated above its surrounds, from which the initial shot is played at each hole. On many golf courses, there are several tees for each hole, the frontmost being for the ladies (shown in red on the course diagram), the next back being for the men (shown in white), and the rearmost being for club tournaments (shown in blue). If the course is used for professional championships, there will often be a further set of championship tees, set still farther back.
Teeing Ground
The teeing ground is the specific area on the tee from which tee shots must be played. It is a notional rectangle, two club lengths deep (from front to rear), the front corners of which are marked by tee markers.
In principle, there is no reason why the tee box and teeing ground should not coincide. In practice, and given the heavy wear and tear which the teeing ground suffers, a larger tee box is advantageous because it allows the greenkeeper to rotate the position of the teeing ground from day to day, spreading the wear and tear over a wider area.
Tee Marker
Two tee markers (sometimes referred to as "blocks" or "discs"), one on each side of the tee, mark the front corners of the teeing ground.
The markers may, at the discretion of the Committee, be placed anywhere within the teeing ground (subject only to the restriction that they cannot be closer than two club lengths to the back of the tee. At many courses, the position of the markers is changed from day to day, in order to spread the inevitable wear and tear on the teeing ground.
Topping the Ball
Striking the ball above its 'equator', thus causing it to skip and bounce along the ground, instead of rising into the air.
Water Hazard
A water hazard is any area designated as such by the Committee. Although water hazards are usually areas such as ponds, lakes, streams, drainage ditches, even the sea, it is not actually necessary for a water hazard to contain water!
In the course diagram, the stream running across the 2nd fairway would be designated a water hazard.

Water Hole
A hole on which the approach to the green necessitates hitting a shot over water.
Wedge
WedgeAn iron club with a large amount of loft and specifically designed for short-range elevated shots (pitching wedge) or for playing out of bunkers (sand wedge, or sand-iron).
Wood
Traditionally, and until relatively recently, a wooden-headed club used for driving off the tee (the driver) or for long shots from the fairway (fairway woods). Although the name continues in use, the head of the vast majority of modern woods is made of metal or a composite material (for which reason they are sometimes referred to as 'metal woods'). Woods, like irons, are usually numbered, the loft of the club-face increasing with the number.